Do I really want to be a large, bearded Scottish warrior with a quirk called, “Piss and Vinegar”? At the moment, that’s my role-playing character in a GURPS game. His name is Guy McNorm and his only goal is to live quietly as a blacksmith in a small town. Unfortunately, he’s a Weirdness Magnet, so that’s not possible. Which is why he’s really grumpy all the time. Yet when the crazy starts to happen, he’s the first one in the mess of things swingin’ his blacksmith hammer. Fun character to play. Totally unlike me…well…huh, come to think of it:
I fantasize about having quiet days, but they rarely happen. Honestly, when I have too many days in a row without kid interruptions or mad dashing around, I’m itchin’ for something. And when chaos strikes in my family or friends, I’m right in there.
Darn. Going into this post, I was going to say how I was the opposite of my character, how our fantasy life is a way to escape. And that’s true too.
I’m not physically strong—Guy is. I’m the least intimidating person I know in real life—Guy is a six foot four, large man with long white hair and a kilt; he has lots of points in “Intimidation.” So, perhaps there is some fantasy happening. Unlike in my real life, Guy punches people in the face when they annoy him. He doesn’t care if you’re crying or hurt; he’ll just tell you to keep moving. He doesn’t cuddle. He’s not romantic. Guy eats whatever he wants, whenever he wants. And very unlike me, Guy curses a lot.
However, Guy also writes bad limericks. We share that in common.
There is a survey that can tell you what you would be if you were a Dungeons and Dragons character. But that’s “what kind of dream will I have according to who I am?”, instead of “what do my dreams say about me?” If you are interested in taking it, or seeing results of over a thousand other people taking it, go here.
Each game system is different in character creation, whether it’s online or tabletop. GURPS has a wide range for types of characters, which makes it very revealing about what you choose. Some people take on similar guises from game to game, while others (like me) never have the same type twice. My theory is that my character creation is less about overall personality, and more about what’s happening in current situation.
What about your characters? Do you agree?
Let’s look at my characters over the years and what was going on at the time:
Kira: A beautiful, red-haired female mage, very nice and shy. I didn’t create this character. She was an NPC I took over as my first introduction into RPG gaming with friends in college. That sums up my life at the time since I didn’t feel much control of any part of it either. Yet I managed to be happy with what I had anyway.
Essie: A small, quiet female exotic dancer, deadly with knives, with a horrific past that gave her a death wish, and wore only black. This was my first original creation. My life at the time was homeschooling two small children in a parenting world where everyone was ten years older than me, while going back to college with students ten years younger. I didn’t fit in anywhere and was kinda angsty about it. That’s reflected in my character. Not sure about the exotic dancer part…
Lindor: A pre-gendered teen with awesome magical powers, dewy-eyed and ready to explore the world. I had graduated college and was amazed at how much time I suddenly had. I was also teaching music to a great group of kids. So, I guess my character reflects my happiness? The pre-gendered thing was an odd, but interesting concept I made up with dangerous herbs Lindor’s people took to delay any knowledge of gender until firmly established as an adult. Maybe having two kids on the verge of puberty made me realize how much our culture pounds in gender-specific stuff?
Percy: A squeamish male vampire dandy who had sex with pretty much anything that moved. This is less about my life at the time, and more about acting as one of the callous jerks I have met too often in reality. He is probably one of my favorite characters ever, and you can read more about him here: How To Get Laid in Every RPG Session.
Takamina: Tak! Tak! She’s a pyromaniac! A short, young woman with two long braids, who made exploding potions that she wore in a bandolier. She was cute and dangerous. In the midst of playing this character there was a lot of stress financially and career-wise with my husband, and then my social network collapsed. Or exploded. Exploded is probably a better word since I felt like my life was daily picking up pieces.
Guy McNorm: See description from beginning.
So what’s next for me? In two years I will have both kids away from home, and I’m still not sure what I want to be when I grow up. I’m curious how that will manifest in a fantasy world. Maybe someone with wings…