Give Kids Arduino Adventures

Image courtesy Apress.

Arduino Adventures: Escape from Gemini Station is a great introduction to Arduino robotics projects for kids (and adults who want an easy starting point.) The book was written by James Floyd Kelly and Harold Timmis and published by Apress. Full disclosure: James Floyd Kelly is a contributor on GeekDad, and Apress is also my book publisher.

The basic structure of Arduino Adventures is the intertwining of the “escape from Gemini Station” story followed by a lesson and project. The projects build upon themselves and eventually finish with a completed robot and some explanation of Arduino programming.

There’s no soldering required, and there’s even a kit you can purchase with all parts for all the lessons mentioned in the book. Even without the kit, most of the parts should be available at your local Radio Shack.

The structure of the book is very logical, and the authors took care to eliminate a lot of the more frustrating points with big robotics projects, such as soldering errors. By the end of the book, kids should have some building blocks for understanding electronics and programming, although this book will not bring them to expert level. However, this sort of scaffolded introduction into robotics could easily spark their interest and motivate them to explore on their own.

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This is the sort of mother-child project bonding book I’d recommend for the 8-12 year olds who are new to robotics. Older kids may want to go through the lessons on their own. I plan on going through the lessons with my daughter’s robotics club, because it gives the younger kids some projects that don’t require soldering and go beyond Snap Circuits or Little Bits.

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This post was last modified on December 15, 2017 9:58 pm

Marziah Karch

Marziah Karch lives in Portland, Oregon and is the author of multiple books and magazine articles. Bylines include Lifewire, Rodale's Organic Life, Tech Republic, and WIRED. Marziah earned a Ph.D. with a dissertation focusing on the information behavior of indie game designers.

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