Earth+Space: Other than the attractive but questionable title (which sometimes wreaks havoc on precise search engine searches), I love this book. I mean, you’ve got space. You’ve got photography. And I’m pretty sure there are very few people out there who do astrophotography better than NASA. I mean, how many space telescopes do you have?
With a preface from Bill Nye (the Science Guy, don’tcha know), Earth+Space begins with several photos of Earth from space, including a beautiful nighttime shot. Then it quickly turns its cameras in the other direction, pointing us toward other planets and moons in the solar system, and then out to galaxies, comets, nebulae, brown dwarfs, various other space phenomena, and, one of my favorite things to say, globular clusters. As you move through the book, you get farther and farther away from Earth. Though the distance increases, the beauty does not decrease. NASA’s technology is second to none, and can get clear, detailed, intricate photos of objects far, far away. It also takes us back in time, as we see far away objects as they were many, many years ago.
Kickstarter campaigns can attract a lot of attention, and often it can be hard to tell which ones are truly something special. But when one is featured on the Onion’s AV Club, and is publicly backed and tweeted about by Neil Gaiman, and becomes a Kickstarter staff pick, it becomes pretty clear that something spectacular is going on. I took a few minutes to catch up with the writer of Asphodel: A Mythic Space Opera, Alex Kane!
GeekMom Mel: Welcome, Alex! Why don’t you tell us a little about yourself?
Alex Kane: Thank you for having me! I guess I’m mostly a short-story writer whose work falls under the broader category of science fiction, with a bit of fantasy and horror thrown in when the mood strikes. I’m also the managing editor of The Critical Press, where I copyedit and typeset books of film criticism and cultural commentary, as well as a submissions editor for Uncanny Magazine and an executive producer on the Star Wars documentary The Prequels Strike Back.
GMM: How did you get into writing? What has your path looked like so far?
AK: In college, I discovered there was a whole world of science fiction beyond movies, games, and media tie-ins—Star Wars novels were an early gateway drug for me—and also started collecting comics, like the Dark Horse Knights of the Old Republic series by John Jackson Miller. A few years later, working full-time as a retail banker, comics would become my salvation. But it was the discovery of voices like Philip K. Dick, Ursula Le Guin, Bradbury, Arthur C. Clarke, Tobias Buckell, and books like King’s On Writing, that led me to try my hand at getting some short fiction published.
I’d written a really awful novel at thirteen, and had generally thought of myself as a writer for years, churning out attempts at a sequel and a number of embarrassing short stories, but by the time I was nineteen it had grown into an obsession. I made my first professional sale to Digital Science Fiction in 2011, while I was still in college, and soon thereafter earned a finalist status in the Writers of the Future contest, attended the 2013 Clarion West Writers Workshop, and made a handful of additional pro fiction sales, all the while putting pressure on myself to get better.
GMM: You have a new comic, Asphodel, up for funding on Kickstarter. What made you decide to make Asphodel a comic rather than a regular story?
AK: After Clarion West, the world started to look a lot different. I saw that a career in publishing meant making sacrifices, leaping at the first sign of an opportunity, and having the courage to really give it your absolute best shot—something that just isn’t possible when you’re working a job you hate, getting bullied by micromanaging coworkers over the phone, and having to smile through the abuse of yet another rightfully angry customer whom you can’t possibly satisfy.
That year of soul-scarring limbo saw the loss of both my paternal grandparents, a few months apart from one another, and almost zero fiction writing, despite all I’d learned at Clarion West the prior summer. But for one miserable year, I glimpsed the power of the comics medium with maximum clarity: Every day at work, even when management informed us that we were understaffed and not allowed to leave the building during lunch breaks, comic books allowed me ten to twenty minutes of blissful, absolute escape—physically, I was stuck in the break room, phones ringing all around me, but mentally? I was in the world of Eric Powell’s The Goon, or Gotham City, or some galaxy far, far away, immune to the horrors of the inevitable adulthood that lay ahead of me.
The day I put in my two weeks’ notice, I felt like Andy Dufresne crawling out the other side and getting baptized in the rain of renewed possibility. Comics had saved my life, far as I could tell, and I figured I owed it to myself, creatively, to try my hand at writing in the medium myself.
GMM: Did you know New Horizons would be reaching Pluto right during your Kickstarter? How does it feel to have a new vision of a place that you have written about?
AK: I had no idea. The story that became issue one of Asphodel began life at Clarion West in summer 2013, as a sketch I turned in for critique by Samuel R. Delany and my seventeen brilliant classmates, and I spent a year revising it in prose form, trying to get it to work—but ultimately it’s a story too big for just a short story. A novel series, or creator-owned comic, is really the best way to do justice to all the big ideas and worldbuilding.
Since it’s sort of the “crowd favorite” among the manuscripts I wrote at the workshop, I’ve made up my mind that it’s a story that deserves to be finished and done proper justice. The New Horizons images, and the incredible timing of that mission with our Kickstarter campaign, feels like only one more reason to get excited about this story I’ve spent more than a year turning into a comic book. It’ll be really useful for researching later issues, if and when the time comes.
GMM: Can you give us a quick overview of Asphodel?
AK:Asphodel is an underworld myth for space opera fans. Whenever you see a “god” of some sort in the realm of science fiction, it’s often in the form of a technologically advanced alien race, or an A.I., and I wanted to play with the concepts in Michio Kaku’s books, giving humanity a shot at godhood for once. But the characters are the real focus, and I think that really comes across well in Gale’s art style, which more closely resembles the work of cartoonists like Bryan O’Malley and Genndy Tartakovsky than mainstream comics artists. The result feels quiet and intimate, despite the galactic scope of the worldbuilding and the postwar aftermath that Vic and Sedna are caught up in.
GMM: What was it like to work with an artist? How well did she capture your vision?
AK:Gale Galligan contacted me after I posted a call for artists on a Facebook group for comics creators, and it was clear right away that she stood out for both the distinctive, professional artwork in her portfolio and her enthusiasm for the project. She really understands the kind of story I’ve wanted to tell for two years, and she’s a fantastic collaborator. It’s been amazing.
GMM: Neil Freaking Gaiman backed your Kickstarter, and then tweeted about it. That must have felt awesome.
AK: Neil’s so cool! He was my teacher during the second week of Clarion West two years ago, and he’s been an incredible source of inspiration and support. He was, by the way, not the easiest teacher to please—he really tore apart my writing piece by piece, and stitching it back together has proved to be one of the most crucial stages of my development as an artist. He really, really knows his stuff, and while I wouldn’t recommend being Neil Gaiman’s “teaching moment” to anyone looking to have their ego massaged, I will say that my writing’s benefited enormously from it. Having Neil on board with the Kickstarter and helping get the word out has really given me a nice boost in visibility, and I just love the guy. No one understands stories like he does.
GMM: What are some of your other interests? Tell us about your geek cred ;).
AK: I’m a huge Star Wars nerd, in case there was any doubt, and I play a lot of videogames. I’ve literally logged about a thousand hours in Bungie’s shared-world FPS, Destiny, and I tend to watch just about every Marvel, DC, and sci-fi movie that comes to theaters. I’m that guy who’s destroying pop culture—though I also voice my criticisms about science fiction and film pretty frequently, which I think makes up for it a little. At the end of the day, I always feel like there are too many comics in my stack, too many books on my shelf, too many movies I haven’t see and games I haven’t played yet. There’s no right or wrong way to be a geek—said the guy who’s never seen an episode of Doctor Who or Firefly—but there’s really a lot of great art being made, despite what jaded cynics on the Internet would have us all believe. Feel free to dismiss all my opinions on this if you must, though: I am one of the guys behind The Prequels Strike Back.
GMM: What were some of your inspirations growing up? Do you see ways these are reflected in your work now?
AK:The Empire Strikes Back, Attack of the Clones, Knights of the Old Republic. Halo 2! Really, I think most of my work reflects my love for all these flawed but richly drawn universes. I grew up watching space opera and playing videogames with spaceships and robots in them, so my most fruitful creative periods are usually spent developing worlds that feel a little like George Lucas’s, though mine tend to be a lot darker—more Blade Runner-meets-Alien in tone and feel. I’ll never forget the first time I read 2001: A Space Odyssey, or playing Halo 2 on day one.
Every time I move away from the genre, it’s not long before a book like Leviathan Wakes or Dark Orbit, or a movie like Guardians of the Galaxy, comes along to remind me how much life’s really left in it. Space opera has begun to grow up a little, thanks to some of the great SF writers of today. John Scalzi in particular has done a great service in making it more accessible.
GMM: So what’s up next for you? Any big plans in the works?
AK: I’ve gotten a little bit too comfortable with short fiction, and I think I’m at risk of repeating myself if I don’t take a bit of a break from it, so the next thing is either a novel or continuing the story of Asphodel with a limited series. Certainly the world of Asphodel is my focus for the foreseeable future. I have a horror novel I’m also working on, but you can never tell what’s going to happen with a particular project. If sales don’t lead to further issues of the comic book, the most likely course of action will be to write a novel set in that universe. I’ve pitched a nonfiction book on my favorite videogame, as well, and I’m still waiting to hear back from the publisher. It’s been a busy year, but I hope next year will be a whole lot busier.
GMM: Anything else you’d like to add?
AK: I’d love for anyone reading this to take a look at the Kickstarter and leave comments with any questions or feedback they might have about the comic. Asphodel represents two years’ worth of work, and it’s a real passion project for me. It has been so heartwarming and inspiring to see the reception the Kickstarter has gotten, but it’d be great if more people could share the project, and this interview, and help to get the word out—we’ve still got a long ways to go to reach our minimum funding goal, and the comic simply won’t happen if we don’t hit it.
GMM: Thanks so much for spending time with us, Alex, and best of luck with your Kickstarter!
Alex Kane is the managing editor of The Critical Press, a publisher of books on film and culture, as well as an executive producer of the Star Wars documentary The Prequels Strike Back. He also serves as a first reader for Uncanny Magazine and works full-time as a freelance copyeditor. A graduate of the 2013 Clarion West Writers Workshop, his fiction has appeared in more than a dozen venues, including the Exigencies anthology from Curbside Splendor’s Dark House imprint, edited by Richard Thomas, and he is the writer of the creator-owned comic Asphodel. His reviews and criticism have been published in Foundation, The New York Review of Science Fiction, SF Signal, and Omni, among other places. He lives in west-central Illinois. Follow him on Twitter at @alexjkane.
As a child we would go swimming at our local public pool. It’s an indoor pool in my hometown of Walsall, and was the biggest pool I had ever seen. For some reason there were plastic windows part way down underneath the water. I would swim down to see them, and my shadow looming over them would make it appear as though some creature of the deep was passing by. It was tranquil underneath that water, and I loved being there.
I have always had an obsession with water, a love of marine life, a borderline obsession with sharks, and so I read with interest this week that the University of Essex in England, in conjunction with Blue Abyss, is planning the construction of the world’s deepest swimming pool to conduct research into spaceflight and human endurance. At 164 ft, it would be deeper than NASA’s training pool in Houston, by 124 feet, and they say things are bigger in Texas? Currently the deepest pool is in Montegretto Terme, Italy, but it too would be in the shadows of this planned pool, by 23 feet.
The project is being crowdfunded, and personally I’m tempted by the Hollywood star at the bottom of the 50m shaft. You can keep track of the project and its crowdfunding efforts on their Facebook page.
So, beyond my obsession with the water, why the interest in this project?
One of my favorite quotes from Aaron Sorkin’s The West Wing sums up how I feel about most projects of this nature, why I support them, and why I like my tax dollars to go to them when possible.
“Because it’s next. Because we came out of the cave, and we looked over the hill and we saw fire; and we crossed the ocean and we pioneered the west, and we took to the sky. The history of man is hung on a timeline of exploration and this is what’s next.” – Sam Seaborn (played by Rob Lowe) on NASA’s trip to Mars.
Many people think that we should be exploring our oceans more. That there is much of our own world still left to discover, let alone that beyond the stars. For me, this project seems to have it all. The creation of an environment that would help us study our own bodies, and find better ways of moving in deep space and in deep water. A deep water pool may not be what’s next in terms of exploration, but it’s certainly a step towards further exploration, whether we choose to sink to new depths or soar to new heights.
My son is always asking if we can read stories on the iPad. I personally prefer the look and feel of an actual book, but the digital format gives us the opportunity to sample a lot of really good bedtime adventures.
Recently, I got to peek at a pair of bedtime stories that specifically deal with the moon—but in two very different ways, by different authors. Justin Gloe’s Little and the Moon and Bella Woodfield’s The Girl and the Moon are short, sweet stories designed for young adventurers right before they blast off to dreamland.
Even better, both of these books were self-published, via Amazon’s Kindle Direct Publishing platform for eBooks and CreateSpace for the print. It’s nice to be able to explore new these stories, all while supporting someone else’s dream.
Little and the Moon is a short story about Little, a tabbit who lives a lonely life and longs for a friend to share adventures with. Apparently, a tabbit is a little creature that lives in the forest, and was a something inspired by Gloe’s rural Missouri upbringing. The artwork is cute and the story is even cuter, as Little goes about his travels. It’s short, but just the right amount of time for a bedtime story. Even better, the outcome should leave your little with a big smile right before bedtime.
Even shorter, The Girl and the Moon follows one girl’s quest to find out what the moon would taste like. It’s an interesting plotline, but how “feet” isn’t an option, I don’t know. The story involves the girl trying various ways to reach the moon, in search of a little sample. This one has a bit more color, but just a few words per page. It’s not exactly Goodnight Moon and won’t be very satisfying if it’s the only story in your bedtime routine. That said, it’s a cute concept and a quick, fun read.
Both of the above books are fictional, so don’t expect to end the night on an educational note. We especially loved Little and the Moon, because of the style, length, and the creative main character. The Girl and the Moon would be best for a beginner reader, although it’s certainly a sweet way to squeeze in an extra story at the end of the night.
Yesterday, I found a Lands’ End post creep up on my Facebook feed, featuring “Smart Tees for boys and girls.” I got really excited, and even more so when I noticed that out of the 19 shirts on their list, nine of them were for girls. Not one or two, but around 50 percent. No way!
Then I remembered hearing some noise last year about Lands’ End gender stereotyping their kids’ shirts, and I started to feel doubtful. If I removed the filter for “Smart Tees” and browsed everything they offered as a whole, would I find more bad than good?
Well, I guess Lands’ End learned their lesson because I did not find a single girl shirt with the words “adorable,” “cute,” or “sassy.” As a mother of two young girls, let me tell you that’s a breath of fresh air. A hurricane of fresh air.
Time will tell if Lands’ End is just waiting for the dust to settle or has really joined the 21st century, but in the meantime, please excuse while I do some online shopping for my little space geeks.
Occasionally I like to think that I can channel Martha Stewart or Delia Smith. It usually ends up with me in a very sticky situation, proclaiming a few choice words over something resembling food. I have tried and failed several times to create Cake Pops, and the closest I have ever come to domestic goddess status was making a rainbow layered cake for my son’s first birthday.
For quite some time now I have been eyeing up the cookies at Bakeat350 by the delightful Bridget Edwards. I purchased some of the equipment in 2010, some more in 2011, and her book Decorating Cookiesin 2012. I have actually attempted to flood and fill cookies on several occasions. I have had moderate success, though I still cannot get the consistency done well enough to have the icing set properly. One of my favorite cookies of hers from over the years is her constellation cookies. When she posted these cookies, I was blown away. They look so simple that I think I may be able to do a half decent job with these, if only I can solve my consistency problem!
I love having her book at my side. Bridget gives a step-by-step guide to her methods, and pretty much covers anything the novice cookie fiend could get wrong. Her photography is excellent and leaves you wanting for nothing. On her website, she links to other “how-to” posts for further assistance.
For this particular cookie, I love that she stayed true to the actual constellations. By using a push pin and a print out of each constellation, she is able to give complete accuracy to these constellation cookies. For a space-themed birthday party, a meteor shower, or a NASA event, these are an absolute must.
Take a look around her site and you will soon find other geeky delicacies such as Harry Potter, Wonder Woman, and holy cookies Batman. She even provided a gift basket of cookies to fellow Texan, Jim Parsons. Next up, I’d like to see some more state cookies with some geographical markings for my map-obsessed family. The Texas ones she made for Jim were wonderful.
Over the past year, my son has really gotten into space science. Since we live in Florida, there’s no better place to learn about the wonders of space and space travel than the Kennedy Space Center Visitor Complex in Port Canaveral. Thanks to an invitation to the Astronaut Training Experience, my entire family was able to live the astronaut life for a day.
The Astronaut Training Experience (or ATX as I’ll be referring to it in this post), is a half-day program that gives you a small taste of what it’s like to train like an astronaut and be a part of a real shuttle mission.
There are three ATX programs to choose from:
ATX Core—Ages 14 years old and up ($175.00 per person) ATX Family—Ages 7 and up ($165.00 ages 7 to 11 and $175.00 ages 12 and up) ATX Team—This is more suited for businesses and group outings (pricing varies)
When we arrived at the Astronaut Hall of Fame, where the training was to be held, we were greeted by one of the trainers and given our ATX mission shirt, hat, and badge. Once we changed into our new gear and put up our belongings in a locker, we were ready for mission training.
I know it was only a t-shirt, but it made us feel more like real trainees than just visitors.
My husband and son wasted no time hitting up the free snacks and sodas waiting for us on the training room floor. I decided to take a quick walk around and after seeing some of the simulators, decided water and an apple danish was the best option for my stomach.
At 9 AM, we were taken into a training room for our pre-mission briefing with one of the trainers and Astronaut Sam Durrance. Hearing him talk about his experiences was far more interesting than I thought it was going to be.
I found it interesting that it took him 12 years from starting his work on the telescope to boarding the shuttle for his mission.
During the question and answer part of the briefing, my son was curious about the same thing most 9-year-olds are curious about…”Is there WiFi on the space station?” The answer was, “Yes and no. We are never out of communication with the astronauts.” When he expressed why he wanted to know, Sam laughed and asked if he would rather be on his iPad or looking out the window? Of course, Brandon agreed that looking out the window would be pretty cool.
After our briefing, we had a short picture session with Sam and then our four families became two shuttle mission groups. We were put in Mission Delta with Mission Leader Rena and a family of four from the United Kingdom.
First Task—Orbiter Landing Simulation (30 minutes)
For our first task, we were taken into a very small room that reminded me of my first computer class in kindergarten. Stations were set up with two positions at each; one for the Commander and one for the Pilot.
This was a challenging and fun way to get our feet wet. This exercise was important because the person with the best score would be the Commander in the mission simulation later on.
Brandon was a bit joystick happy when it came to landing, but he still managed to get us down on the ground without crashing us into an alligator pit.
Once everyone had a chance to do the simulation a few times, it was on to tour our shuttle.
Second Task—Orbiter Tour (20 minutes)
The first thing you notice when walking into the training area is the massive replica of the orbiter in the middle of the room. The scale is very close to the real thing and we were able to go inside and explore. It reminded me of a very tiny playground. I can’t imagine living in such a confined space for days with other people.
This is where my anxiety with ladders and heights kicked in. I braved my fear and climbed inside the top area, which in my opinion is not meant for anyone with long legs.
Third Task—Mission Control Training (60 minutes)
Our Mission control training was another experience that I found to be a really cool experience.
Before any training could begin though, we were assigned our roles in the most scientific way possible. We drew names out of a hat.
The Commander was the only position that our Mission Leader decided and it was based on who had the highest score in the simulator training.
In the family ATX program, the trainers like to have all the kids in the orbiter and the adults in Mission Control. My husband, being a kid at heart, was able to get a seat on the orbiter with our son as Mission Specialist 1 and 2. I was given the role of Flight Dynamics Officer (FDO, pronounced FIDO), which turned out to be more challenging than I originally thought it would be.
After each of us watched a brief 15-minute PowerPoint presentation about our jobs, we were taken to our workstations. The crew went into the orbiter and mission control specialists were taken to a mission control mock-up.
My role had a lot of reading on various screens with more numbers than I thought there would be. It was challenging to read my part in the script and get the numbers in a timely manner. Of all the mission control positions, I think I had the most reading and screen changing to do.
With our mission a complete success and everyone hyped up from the experience, we were ready to do some astronaut training simulations!
Fourth Task—Zero G training and dual seater Multi-Axis Trainer (45 minutes)
The first area up for training was the Multi-Axis Trainer (MAT). The MAT simulated what an out-of-control flight was like and helped to train the astronauts to regain control of the capsule, using the joystick attached to their seat. It was mostly used for the Mercury missions and proved to be a valuable tool for the astronauts.
Later, the original intent of the MAT was lost in translation: Some astronauts would treated it like a game and ride it over and over to see who would last the longest without throwing up. Once they got sick, they would get back on and try again.
The Zero G wall is a 50 foot high ladder-like structure with a pulley system. Before you are suited up, you are weighed so that your weight can be matched on the other end. With the weights balanced, you get the feeling of zero G.
The Zero G wall was Brandon’s first pick and I was happy to watch him go first before I jumped in.
At 3:51 in the video, my son loses his grip and as a result, laughter ensued.
After he got his feet wet, he asked to go again and this time he went so fast up and down, they had to tell him to slow down. Watching him zoom up and down reminded me how little fear he has.
Once he was done, I decided to overcome my fears so I could properly tell you all about it here (see how much I care about you?). Let me tell you, 50 feet doesn’t look so high up from the ground, but once you’re at the top, it’s not for the faint of heart.
Next up was the Multi-Axis Trainer. Instead of the single seater rig, we were allowed to climb into the dual seater version. In order to participate in this one, you had to be free of heart, back, neck, and any other conditions that would prevent you from riding a roller coaster.
Gosh golly gee whiz, that meant I couldn’t do this one due to medical reasons <dodged that bullet>. Instead, my husband and son were more than happy to do this one for me.
With everyone surviving their training, we moved on to the next and final task of our day.
Fifth Task—Rocket Design and Launching (20 minutes)
Our Mission Leader acknowledged that the activity was more for the younger children and my son’s enthusiasm proved that to be true. Even though it wasn’t as exciting as the mission control simulation or climbing the zero-g wall, it was an easy and relaxing part of the day.
The best part is that it’s easy for you to recreate at home.
Here’s what we did:
1.) Take a 1/2″ diameter wooden dowel and wrap a piece of paper around it.
2.) Tape the seam from top to bottom.
3.) Add up to four fins on the bottom of the rocket.
4.) Tape the top of the rocket shut, making sure cover every hole and crease.
5.) Slide out your wooden dowel and slip it onto a rocket launcher 6.) Pump your launcher to 10 psi and then let it fly!
During our humble graduation ceremony, everyone was recognized for their position in the mission simulation and received a certificate of achievement, a signed lithograph of Sam Durrance, a desk paper model of the Orion capsule, and a pen (to fill out a survey with).
Astronaut Hall of Fame
Following graduation, we were given access to the Astronaut Hall of Fame. This is where Brandon’s attention span dropped like a rock.
The Hall of Fame is divided up into two parts. The first part is the artifacts and historical side of things. The second is the Hall of Fame itself with plaques representing the astronauts who have been inducted as Hall of Famers.
It only took about 15 minutes for him to tell me he was “NASA out” and ready to go home. Translation: his brain didn’t want to learn anymore and he was ready for some non-educational play time.
There isn’t much to do for kids in the Hall of Fame, but if you can get them to look at some of the artifacts, they’re really cool.
When it came to looking at astronauts inducted into the Hall of Fame, Brandon really wanted to find the plaque that belonged to his favorite astronaut, Neil Armstrong. It took a few minutes looking around until we finally found him in the middle left aisle.
My husband is a big history geek and he could have spent all day in the exhibit. I’m interested in the quirky parts of history. I saw a lone display about patches that I found really interesting. I collect patches from fellow 501st Legion areas and events and the history of the astronaut patches was very interesting to me.
Compared to the Visitor Center, the Hall of Fame is quieter and more of a museum. There was so much to see and read, we ended up spending over two hours inside.
If you don’t think your child will be easily entertained by the history in the Hall of Fame, I would consider bringing a quiet toy of some kind and setting them up in the room you are walking around in. Each of the areas in the Hall of Fame is spacious and they have plenty of seating area for kids to read or play on a tablet while you look around.
At the end of the day, I felt we had a nice balance of fun learning and history. Brandon had so much fun, he wanted to know if we could do it again soon. I’ll be sure to keep updated on everything they have going on so our family doesn’t miss a moment of space exploration action.
Disclaimer: GeekMom was given free access to this experience.
Of course, when I went to see when the best viewing time would be for my area in New England, I found out that I was out of luck. The eclipse will happen just after the sun sets. Thankfully, we all live in the age of technology. Many observatories will be doing live webcasts of the event. These include Slooh, Griffith Observatory, and the Coca-Cola Space Science Center.
What exactly is a partial solar eclipse? Well, a solar eclipse occurs when the moon passes between the Earth and the sun, and lines up just right so that it blocks the light from the sun from reaching us on Earth. A total solar eclipse will block the entire sun, so that it looks like this:
A partial eclipse, like the one happening on Thursday, will look like the moon is taking a bite out of the sun, like this:
There are many ways to observe a solar eclipse, but one definite, absolutely WRONG way to do it: YOU SHOULD NEVER LOOK DIRECTLY AT THE SUN WITHOUT PROPER EQUIPMENT. Do not watch a solar eclipse even with sunglasses. Never. No way, no how. This will cause permanent damage to your eyes. Instead, go to this website and find out how to build your own easy sun viewer.
Hope everyone has fun watching one of our solar system’s finest shows!
If you’re in the mood to wake up a bit early tomorrow morning (October 8, 2014), you’ll get a pretty awesome lunar treat. That’s right, it’s total lunar eclipse time!
The eclipse will start at 5:14 AM ESD, and become total at 6:24 AM EDT. There are a few interesting things about this eclipse in particular.
The totality of the eclipse and sunrise will be happening at the same time. So if you have a place nearby where you can see both the east and west horizons, you could watch both events simultaneously! This might take away a little from the color of the eclipse, but will make for a gorgeous experience nonetheless.
Viewers will have a window of about two to nine minutes to see the eclipse and the rising sun in the eastern United States.
Another interesting thing is that there is a bit of volcanic activity happening on Earth right now, which puts particulate in the atmosphere. We can’t really see a lot of the particulate with our eyes here in the U.S., but during the eclipse when the sun’s light passes through the earth’s atmosphere before it hits the moon, when there is more particulate, less light is able to pass. So the moon could be a darker red color than it would be if there were no volcanic activity.
This lunar eclipse is part of a tetrad, a series of four lunar eclipses. The first happened in April 2014. The next two will occur in April and September 2015.
Thus far the US, Russia, and Europe have led the “race” to Mars. India’s entry, however, is interesting for a few reasons. Mangalyaan (also known as the Mars Orbiter Mission, or MOM) is India’s first attempt at orbiting Mars, and they got it right on the first try. The US and Russia each had failed attempts before they managed to be properly captured by Mars’s gravity. These failed missions on the US and Russia’s parts were extremely expensive. NASA’s infamous Mars Observer (launched Sept 25, 1992) originally budgeted for a “lean” $212 million, ended up costing $813 million. It disappeared before reaching Mars orbit. Our most recent Mars mission, Maven, cost $671 million. Yesterday’s success by India cost that country $74 million.
That’s right. A mission to Mars cost $25 million less than the budget for the movie Gravity.
Yes, that is disgusting. But it’s also sort of inspiring. I really hope that folks in this country take a hard look at that number, and perhaps think about what we could accomplish. We are so lucky to live in an affluent country, warts and all. What if we took a page out of India’s book? Instead of rushing to do things in part to show that we are better than others, why not slow down and do them right? I’m a great fan of our space program, but that number just totally blew me away. And here’s the thing: investors and tax payer will see that number as well, and they’ll start asking questions. The next time a $600 million project is proposed, I wonder if any eyebrows will be raised.
India did have the benefit of being able to look at other countries’ projects in order to see what worked, what didn’t, and how to make things more efficient. Their labor is less expensive than it is here. I think the important take home value is that we can spend $100 million on a movie and not blink. Yet people want to cut NASA’s budget.
One of my favorite moments in watching news about this mission unfold was this:
Yes, on Twitter you can follow @MarsOrbiter, like you can @MarsCuriosity, and get photos and updates about the orbiter.
What else was interesting about this mission? Let’s compare two images:
The first is the celebration of the landing of NASA’s Mars Curiosity rover in August 2012. The second is the celebration of MOM’s entry into Martian orbit. Something seems to be missing in the first picture.
In all seriousness, I find the number of women involved in India’s space program to be inspiring. And lest anyone say this is some kind of PR stunt, Nandini Harinath, a 44 year-old physicist, was the one “driving” the spacecraft from Earth to Mars. Minai Sampath and her team of engineers built three of the instruments on board the space craft, and has aspirations of directing her own space center. The list goes on and on, from engineers to scientists to researchers. Women take a very visible, active role in India’s space program, something i’d love to see more of in our own. And that is not to take away from the role women play in NASA. I was just a little saddened when I purposely went searching for a picture similar to the one in India’s mission control and couldn’t find one. At best, there were a couple women scattered here and there.
The photograph from the India Space Research Organization offers a great opportunity. Instead of telling our kids, “You can be anything you want when you grow up,” show them that it is possible. Men and women from anywhere in the world can make their dreams come true.
Maybe some day, pictures like this won’t give us pause. I hope some day, kids will look and say, “Yeah, so?” because it will become so normal. Until then, let’s celebrate, shall we?
As a writer of science fiction, as well as a former astrophysics major in college, I usually like to stay up to date on science news. Space news in particular. And when I hear the words, “manned space travel,” I tend to get very excited.
See, when I was a kid, I remember the first shuttle going up. I was completely obsessed with the NASA space program. I wanted to be an astronaut. I went to Space Camp. I wanted to go up more than anything in the world. But then accidents happened, and budget cuts happened, and the political world seemed to get in the way. Shuttles got old and were retired. And there was never enough money, or, it seemed, interest.
On Tuesday (September 16th) when NASA posted there would be an announcement about their Commercial Crew Development contract, I was glued to NASA Television. For those of you who don’t know what this is, you can find some information on NASA’s website as well as the program’s Wikipedia page. In some simple terms, NASA is contracting two civilian companies to build vehicles and launch systems in order to reach low Earth orbit by 2017, followed by missions to asteroids and, eventually, Mars. Companies made proposals to NASA’s committee of career civil servants, who had the difficult job of choosing among them to find one or two that would meet all of their criteria.
There were four main functions that had to be accomplished by the spacecraft of whichever company was chosen for the contract. According to the workshop given by NASA on May 20, 2011, on the requirements of the Commercial Crew Transportation Contract, these functions are:
1. Perform ISS (International Space Station) crew rotations
2. Deliver and return four crew and their equipment
3. Provide assured crew return in the event of an emergency
4. Serve as a 24-hour safe haven in the event of an emergency
(NASA Commercial Crew Program Workshop, Session 4: Key Driving Requirements Walkthrough; Rob Bayt, Panel Lead; May 20, 2011)
At the press conference Tuesday, NASA announced that Boeing, with their CST 100, and Space X, with their Crew Dragon, have earned the contracts for $4.2 billion and $2.6 billion respectively.
This contract is exciting for many reasons. First of all, it’s fabulous to know that people of my son’s generation will be able to see the Earth from space. That had long been a dream of mine, and while I haven’t been able to realize it (yet!), it’s inspiring to think maybe my son or nephews/niece might be able to walk on the moon or an asteroid—maybe even Mars.
If all goes well and the program meets its 2017 launch date, it will mean humans can go beyond low Earth orbit for the first time in forty years. Forty years!
The Commercial Crew Transportation Contract will also allow these private companies to offer transportation privately, in addition to the services they provide to NASA. This will lower costs of the program, allowing for more research and development, and will allow NASA to afford other opportunities.
With this program, we will no longer be reliant on any other country to go into space. Our entire space program will not be in jeopardy if another country can’t afford it, or if politics get in the way. This will provide jobs within our country and make us a player again in scientific and engineering advances throughout the world. We will, as a nation, be “poised to explore a beckoning universe,” as astronaut Mike Fincke said during the news conference Tuesday.
Space is, in the immortal words of Gene Roddenberry, the final frontier. And fortunately for our endeavoring spirits, it is larger than we can imagine. I’m so happy we as a nation are taking the steps, no matter how small, to explore that place, and to expand our existence beyond what our forefathers ever thought possible.
All kids go through learning phases where they just can’t get enough of a particular topic. For my son right now, that topic is space and what better way to learn about it than through Lego? That’s where Lego Space: Building the Future by Peter Reid and Tim Goddard comes in.
I was really excited to check this book out because: 1. My son is really into space and I knew he would love it; and 2. it puts the topic in a way that will not only teach my son, but also inspire him to get creative with his own Lego bricks.
The book doesn’t so much tell the real history of space as much as it tells it’s own story. The first 10 pages are filled with some history, but after that, the book goes its own way and takes some creative licensing. Throughout the story, the authors take some time to stop and show you how to build what you are seeing. I thought this was a neat aspect of the book, because my son already wanted to build what he saw, so this gave him a head start.
The only downside to this book that I can tell is the price. I showed it off at my son’s science fair night and the first thing the librarian and his teacher did was note how expensive it must be. Considering the quality of the photos inside and the fact that’s a pretty hefty size, it doesn’t surprise me that it costs $24.95 retail.
Lego Space: Building the Future has inspired my son to put down the video games and instead got him to focus on his much-neglected Lego bricks. I’m not kidding when I tell you that he spent hours building space stations and looking over the book for ideas. A few times, I would hear him get really excited about a particular fact and he would read it out loud with enthusiasm that I’ve only seen when he’s in a theme park.
If your child is into Lego, space, or both, I highly recommend Lego Space: Building the Future. It might be a bit more expensive than other books, but in my opinion, it’s well worth it if it gets my son reading.
Lego Space: Building the Future is available on Amazon for $19 (hardback) and $12 (kindle).
When I was 11, I spent the bulk of my time geeking out over mere glimpses of MTV, marveling over E.T. the Extra-Terrestrial, and secretly hoping I would some day be asked to become the sixth member of The Go-Go’s. I like to think I was a fairly typical 11-year-old. Walter Levin is a totally different story.
After completing his first 10K at the age of 8, Walter went on to become a black belt in Taekwondo, a drummer, and a unicyclist. At 11, he published his first book, The Kid Who Went to the Moon. He’s certainly not the youngest to ever author a book, but he may be the youngest who can call Jeff “Swampy” Marsh, co-creator of Phineas & Ferb, a fan of his work.
“I’m so impressed with the imagination and storytelling ability of this young man! His tale would make a perfect Phineas & Ferb adventure,” says Marsh. “If we’re still around in a few years, I’d happily give him a job. (Heck, let’s be honest, I’ll probably be asking him for a job).”
If his book is any indication of Walter’s future plans, the kid may be a little busy. The Kid Who Went to the Moon is the fun tale of 12-year-old James Gibson, a boy who dreams of going to the Moon. Of course, the title of the book may be a bit of a spoiler. However, it’s really about the crazy lengths that James goes through to make his dream become a reality.
The lengths are indeed crazy—unbelievable, in fact. However, to the book’s target audience, does it really matter how a kid spends his $2 million prize from a combination poetry/baseball contest? That and pretty much everything else that James does to pull off his plan is downright hilarious. At least that’s what I assumed from all of my 7-year-old son’s giggles.
The book does have an occasional fart joke here and a puke reference there. It was written by a kid and will appeal to kids. That said, it also includes a lot of love for NASA and space travel. How can you go wrong with that?
My son and I read this book together, but it’s definitely one that he could have tackled all on his own. Even though there’s less than a handful of illustrations in this book, at just 60 pages, it’s an incredibly easy read for kids. He was certainly riveted—but really, the adventures of anyone remotely close to his age will do that. The bodily functions, the baseball, and the blasting off into space didn’t hurt, either. However, I could easily see The Kid Who Went to the Moon appealing to readers all the way up to the age of 15. This young author knows how to grab the attention of his audience, with creative ideas and pop culture references aplenty.
About one month and a half ago, on December 9th, 2013, a countdown began. 999 days left before the launch of OSIRIS-REx, an asteroid sample return mission lead by professor Dante Lauretta at the University of Arizona.
What’s cool, aside from the mission itself and the knowledge we stand to learn from it, is that you can submit your name to travel aboard the spacecraft to asteroid Bennu!
Moreover, the Planetary Society with CEO Bill Nye has helped run the “Messages to Bennu!” campaign. People can submit their names on the campaign website, all of which will be included on a microchip on board the spacecraft. Nye comments on the mission website, “at the Planetary Society, our mission is to engage the citizens of Earth in space exploration and the Messages to Bennu! campaign fits right in with this belief.” Lauretta told me that since opening the campaign to the public on January 15th, they have received over 200,000 names. He added, “no one will be left behind that wants to fly with us!”
Making the mission as open to the public as possible has been at the heart of this project. The mission will be very active on social media, providing daily updates on Facebook, tweets about the spacecraft’s build at Lockheed Martin on Twitter, and 321Science! educational videos on YouTube. The mission website also offers a wealth of information about the project and some of the science behind it.
Because this is, after all, a university-lead project, the mission has provided a priceless teaching tool for students of many disciplines. “We have over 60 students employed at the UA at any given time,” Lauretta told me. “These students work in the areas of science, engineering, business management, graphic arts, videography, and administrative support. It is great to give back to the students in this way—it is one of the biggest benefits to having a university lead a NASA mission like this.”
As to what they hope to get from this mission, Lauretta is keeping his fingers crossed for clues to the origin of life and volatiles on Earth. “My dream sample is something loaded in organic molecules that provides deep insight into the chemistry of carbon in the early solar system. Such a sample would help us not only understand the origin of life on Earth but also help us determine the likelihood of life originating elsewhere in our galaxy.”
The spacecraft will launch in 2016 and return to Earth with its precious loot in 2023. If you are curious, as I was, about the process it took Lauretta and his team to receive the right grants, permissions, and partnerships to lead this mission, Lauretta explains it in detail on his blog.
In case you’ve missed the news recently, it has been a little cold in Maine recently.
Once you have exhausted the Children’s Museum, the new play center at the mall, and the various play centers around town, you might consider taking a trip that’s a little more out of this world.
Just twenty minutes from Portland, DeLorme, renowned maker of maps, offers far more than a gift shop for your little (and big) ones to explore on a less than clement day. Eartha is a scale replica of the Earth, complete with a scaled down simulation of the Earth’s rotation. In 1991, at forty-one feet, one and one-half inches, Guinness proclaimed it the ”World’s Largest Revolving/Rotating Globe.” You can observe Eartha from three different levels, and even at a young age my pre-schooler had a lot of fun checking out the planet he lives on, from a unique perspective. We were able to show him where his grandparents live in England, in comparison to us, and where his Australian cousins, somewhat distants(!) live.
Here are some fun facts about Eartha to enhance your trip:
At a scale of 1:1,000,000, California is three and a half feet tall.
Eartha is constructed of over 6,000 pieces of lightweight aluminum tubing and 792 map sections, each of which covers 8° latitude by 10° longitude.
The Houston Chronicle has a nice profile of recently returned ISS astronaut Karen Nyberg and her family. They’re a bit unusual since Nyberg and her husband Doug Hurley are both astronauts, and their son Jack is three. Hurley was in quarantine for a shuttle mission when they learned Nyberg was pregnant in 2010. She started training for her six month stay on the International Space Station when Jack was only a few months old.
Needless to say, things are a little different when you’re the child of a NASA astronaut:
Nyberg was selected in July 2010 for the space station flight. Beginning a few months after Jack’s birth, she was on the road for two to six weeks at a time. Sometimes she took Jack to Russia—when Doug was in final preparations for the last shuttle flight—and sometimes he stayed home.
“Literally from the time Jack was old enough to comprehend things, he was either going to Russia or Skyping with mommy. That’s just the way it was,” Hurley said.
And it turns out that NASA got Jack a special iPad so that the family could video chat at least once a week.
Fundamentally, this is no different than what thousands of military families go through every day; it just feels more exotic because Dr. Nyberg went to space instead of Iraq or Afghanistan.
The article does a nice job of addressing the fact that it feels different for a mom to go into space instead of a dad (many NASA astronauts have had small children), but also highlighting the fundamental adaptability of children. The cutest photo in the whole piece is the cardboard space station that Jack and his mom built together. It’s also got some great pictures of some of the sewing and other craft projects that Dr. Nyberg created on the station.
If you’re the parent of a young girl, chances are you’ve been inundated with princesses and Barbie in “girl” books and movies. My daughter has created her own interesting mix with her playtime, with passions ranging from Barbie and princesses to Power Rangers. What I’d really love, though, is to give my four-year-old a story to latch on to that includes not just a plucky heroine, but introduces her to new science concepts as well. I was delighted, then, to come across this Kickstarter campaign for Grace from Outer Space—a picture book app aimed to “get young girls interested in astronomy, science, and technology.”
Project creator Jenna Bryson has a background working with children as a musician and entertainer. She enlisted the help of an illustrator and an astronomy graduate student to create a factually correct story that follows the adventures of a little girl whose home is among the stars.
[Grace from Outer Space] is a rhyming picture book story for kids about ages 4-8 years old. It’s a slice of life story, depicting what it might be like for a little girl to live on a space ship with her family. It’s full of wonder, imagination, and best of all, scientific facts!
In reading the book, kids will learn through the eyes of our curious heroine. Some of the ideas introduced by ‘Grace’ include the concept of black holes, the speed of light, and dark energy.
The fundraising campaign has just a few days left and a long way to go, so consider donating to its efforts if you’ve been looking for an iOS app with a STEM focus for your young kids.
Welcome to another edition of Fund This, GeekMom’s bi-weekly section that focuses on places to invest some of your hard-earned cash. Here we highlight a few of the most interesting projects we’ve found on crowdfunding websites, such as Kickstarter, Indiegogo, and many more. Ready to make someone’s dream a reality?
First up, we have a Kickstarter project that’s to dye for (don’t hurt me for that one). Crafters have already helped the Saco River Dyehouse achieve its initial $25,000 goal. However, there’s still time left in the campaign, and the company is in desperate need of that extra support.
This Maine-based company is pretty darn special, because it has a rich history, and uses organic dyes to color organic wool and specialty fiber yarns. I haven’t really made it past the scarf phase with my knitting, but this project isn’t just for those who are good with a needle. It’s good for the people of Maine and the U.S. textile industry in general. To find out more about the operation, check out the company’s campaign page, which is accepting backers through Thursday, July 18, 2013.
Next up is App Camp for Girls, which has been completely funded with 22 days to go on Indiegogo. That’s understandable, since it looks so incredibly awesome.
When I went to summer camp, I made an ashtray and a few Fruit Loops necklaces. The newly launched App Camp for Girls invites girls ages 12 to 14 to spend a week in Portland, Oregon, where they will learn how to plan, design, and encode their own app. There will also be plenty of women app developers on-hand for inspiration and guidance.
“They’ll get to be creative and geeky, while having a lot of fun,” says app developer Natalie Osten.
The funding will help launch this summer’s App Camp, with 32 girls attending two sessions in June and August. If all goes well, the program hopes to expand to other areas of the U.S. and beyond. If you want to help put someone on a path to a geeky future, the App Camp for Girls campaign runs through Tuesday, July 16.
And finally, you still have a few days to get in on ARKYD. Designed to satisfy your inner-astronaut, ARKYD is the first publicly accessible space telescope.
For a minimum pledge of $25, Planetary Resources will blast you—or at least your photo—off into the stars. The company plans to launch the ARKYD telescope to make that happen. The more you pledge, the better the perk.
The project has been wildly popular, surpassing its $1 million goal. However, the Kickstarter campaign still has a few days left. That means that you still have time to book your intergalactic trip, as long as you’re willing to wait in line behind the almost 14,000 backers that have already pledged funds.
You live in a place more beautiful than you can see with the naked eye. Want to see more? NASA can help. They have captured gorgeous images of the planet we call home.These sweeping vistas of oceans, land, and atmosphere have been photographed over the years by satellites with names like Terra, Landsat 5, Landsat 7, EO-1, and Aqua. The photos not only show vast distances, they also use light outside the visible range so they reveal more color and texture than than we can see.
Those images can be yours. NASA is giving away a free e-book and accompanying iPod app called Earth As Art containing 75 satellite photos of your home and mine.
Dragon*Con starts in just nine short days. I recommend going to just about every geek I meet, especially at this time of year when my life is consumed by furious last-minute costuming. Since the people I interact with these days are often also parents, the followup question is usually, “Should I bring my kids?”
It’s a tough question, and one you have to answer for yourself. It helps a lot to have been and to know whether you’d enjoy yourself and be comfortable with your kids there. It also depends on their ages. My personal rule was to bring them when they were less than a year old (which also meant they were still nursing, and thus much easier to have near me), but after that, we’ve left them with grandparents.
The practical matter: Cost
Kids six and under get in free. If you have a kid that age who is potty trained, you can bring them to Dragon*Con child care for the price of an adult ticket. If you use the full 30 hours available, that’s an unbeatable rate of $4/hour! But child care closes at 7 p.m., and there is a lot to do at Dragon*Con after 7 p.m. You, however, will have an early bedtime. Some parents work this out by taking turns–Mom gets to go have evening fun on Friday night, and Dad gets to go out Saturday night, for example. Of course, then you’re not having that fun together, but at least you’re having it.
Stuff for kids to do
The biggest excitement for kids is seeing their favorite characters come to life. You can’t walk across a hotel lobby without tripping over twenty Stormtroopers, eight superheroes, and That Guy From That Movie I Saw, What Is His Name? (That last one is a popular costume.) After about 8 or 9 p.m., the costumes start getting a lot more risqué. Suddenly at sundown, a foot of electrical tape cut and placed strategically counts as a costume. There’s also a risk of seeing a few of these during the day, so if you really want to shield Little Johnny’s eyes, this might not be the best place for him.
What else can kids do?
They’ll love the Masquerade and the parade for the same reasons as above. They may also enjoy the Friday night costume contest, but it’s about workmanship, whereas Masquerade is more of a short skit performance show, so the Friday night contest may seem slow to the little ones. There are also track-specific costume contests, such as the Star Wars contest.
Gaming of all kinds. Find a Looney Labs Lab Rabbit (who may or may not look like a lab rabbit) and teach your kid to play Fluxx. It’s a great game for any kid old enough to read the cards and entertaining (and occasionally challenging) for adults, too.
For those old enough, there is the aforementioned Young Adult Literature track. Remember that spoilers are likely to be discussed. A few of these sessions lean towards being discussions for adults about kids, such as what literature is appropriate for what age and whether you restrict your children’s reading.
The Science track and Space track–Dragon*Con is educational! The Space track even brings out their telescopes for your young Einsteins to get a better look at the wonders above.
Most of the regular daytime sessions that interest them will be fine. If they’re young and/or impatient, sit near a door in case you have to make a quick exit. An hour is a long time to listen to even your favorite actor wax philosophical about why he became a thespian. Read the pocket program together to find things that interest you both. The Star Wars track seems to be popular with kids, thanks to sessions like “Building the Universe With Legos” and “Saber School,” a session meant just for kids to play with foam sabers.
This year there is a new track for kids ages 9-13, the Kaleidoscope track. This track features Dragon*Con-style programming for the preteen set based on live-action TV Shows from Nickelodeon, Cartoon Network, and Disney Channel. Parents must accompany any kids under 18.
As you can see, there’s plenty to interest your little geeklings as long as you’re prepared to keep being Mom all weekend. For me, Dragon*Con is a great weekend away, where I get to just be me and not worry about who’s not eating his dinner or who needs to go potty. I just ask that you don’t try to be both. I’ve been going to Dragon*Con for nearly a decade, and every year I see parents dragging children into clearly adult sessions. It’s uncomfortable for everyone involved and rude to panelists who may feel obligated to censor themselves. Or they may not, which will make your evening more interesting when your geekling starts asking questions. Just don’t do it.
Finally, if you’re still not sure, I’ve made this handy flowchart to help you make the choice.
So who exactly owns the moon? It is a question that has vexed me for years. In light of the upcoming shuttle launch I found myself straying back to it more and more often. As a historian I have a pretty set definition of how a nation or country colonizes. Historically, the Finders-Keepers rule applies: get there first and it is all yours. In the history of space exploration a total of twelve men (yes, just men) have stepped foot on the moon and they have all been American. An American flag is planted on the surface of the moon. And everyone knows that once that flag is planted, ownership is claimed. At least that’s how it works in WOW. So that must mean that the United States of America owns the moon, right?
A Nevada man, Dennis Hope, seems to believe this as well. Under the assumption that the US laid claim to lunar real estate, he petitioned the UN to be allowed to create a government on the moon. Of course it would be run in absentia. When the UN didn’t respond, he assumed he had every right to the moon and its land. He formed a company and began selling deeds to lunar property for less than $30 USD per acre. The US owned the moon, he had the rights to administer its government. And with that much land, every self-respecting government would, of course, begin selling it off. Now to come up with a solid system of taxation…
It’s a logical assumption perhaps, albeit a wrong one. Actually no one owns the moon and no one can. The UN did not respond because what Mr. Hope petitioned had already been decided against. Long before anyone managed to get a human to the moon, several measures were put in place to protect the sanctity of space (and property) beyond the Earth’s atmosphere. Pardon the pun.
the exploration and use of outer space shall be carried out for the benefit and in the interests of all countries and shall be the province of all mankind;
outer space shall be free for exploration and use by all States;
outer space is not subject to national appropriation by claim of sovereignty, by means of use or occupation, or by any other means;
States shall not place nuclear weapons or other weapons of mass destruction in orbit or on celestial bodies or station them in outer space in any other manner;
the Moon and other celestial bodies shall be used exclusively for peaceful purposes;
astronauts shall be regarded as the envoys of mankind;
States shall be responsible for national space activities whether carried out by governmental or non-governmental entities;
States shall be liable for damage caused by their space objects; and
States shall avoid harmful contamination of space and celestial bodies.
The treaty was put into full effect in October of 1967 and stands in effect today. Since then every space-faring nation and many others have signed and ratified the treaty, therefore agreeing to all stipulations.
Technically an extension of this treaty exists in the Agreement Governing the Activities of States on the Moon and Other Celestial Bodies. It was drafted and proposed in 1979 and ratified by the requisite 14 nations in 1984. However, none of the nations that ratified it has a space program to speak of. They’ve produced astronauts but do not actively work on programs that put those astronauts into space, or even low-earth orbit. This means, roughly, that the treaty is failed and defunct. The countries it would apply to never signed it, so it kind of doesn’t count.
It should be noted that these laws apply to the International Space Station as well. Being that it resides in space, all of the UN’s treaty conditions apply. (I use the word “space” in its loosest term. For NASA’s definition of where space begins, check out their video.) So as Atlantis launches for the last time, it enters protected territory to do peaceful works designed to benefit all mankind.