I was the kid that had to stay in at recess in second grade. Was I bad? No, I needed extra help in subtraction. Sister Brendan, a very nice old lady (who gave me snacks too) sat patiently with me each day to get my wee brain to learn the tools of taking away in an equation. I was a smart kid, and I could memorize how to do it, but I didn’t understand why and that made me second guess myself and screw up on tests. Eventually I got the concept, but I also learned another lesson: Math isn’t fun.
But it can be! My teen son loves to play board and card games with his young cousin. They both homeschool, so I suggested he come up with a math curriculum for her that incorporated games we already owned to teach the concepts she was supposed to learn in second grade (according to Common Core for a reference). Her parents thought that was great, and when she took a simple test at the end of the year, she aced it. No boring textbooks and worksheets!
Unlike most math curricula that teach one concept at a time, games utilize several skills at once in a fun atmosphere that keeps the challenges from getting overwhelming. Basically, instead of learning to do math on its own, the student is using math to play the game.
Granny Apples is a good example of multiple math skills at once. It is a simple game of tossing wooden apples on the ground and counting the different types to find a total score. However, it involves fractions, addition, subtraction, sets, and is all mental math in a visual setting. There is no writing involved, which is perfect for learning concepts without tripping over the writing/reading challenges. It is a fast game with tactile satisfaction with smooth wooden objects.
Bakugan is perfect for those writing/reading challenges, and so fun that kids will not care. Each sphere is tossed into a ring and pops open to reveal a monster. Each monster has a number printed on it for its “battle score.” But these scores are up to triple digits. The student must keep track of all the digits, keep their columns neat, and continually add and subtract to figure out if they win the battles.
Polyhedron Origami is not a game, but the best way to teach geometry of three dimensional shapes—by building them with paper. It is not difficult, but requires attention to detail, with a satisfying ending of something beautiful with math. Using this method, even the youngest students can make truncated octohedrons, and know what that means!
Phase 10 Card Game is all about sets, patterns, and reasoning.
Could there be a more entertaining way to learn graphing skills than Battleship?
The top half of the Yahtzee sheet is a fun introduction to multiplication. Rolling dice, counting, and writing. Over time, students will count the dice faster and faster based on the visual sets of dots on each die. This is learning sets and geometric reasoning for multiplication skills. Sounds complicated, but in this game, it’s just fun.
Games like Cathedral Chess, Tangoes, Mancala, and Connect 4 are ways to teach spatial reasoning, patterns, shapes, strategy, structure, reasoning, and mental acuity. They range in complexity, but are able to be played by children as young as five in simple formats.
What games does your family play that teach math concepts?